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Commit 06a2b65d authored by Jan Schubert's avatar Jan Schubert
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Gui: Knöpfe der Tastatur und Textfelder mit id versehen

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package Enigma; package Enigma;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.scene.control.Button; import javafx.scene.control.*;
import javafx.scene.control.MenuButton;
import javafx.scene.control.MenuItem;
import java.awt.*;
import java.awt.event.ActionEvent; import java.awt.event.ActionEvent;
import java.util.ArrayList; import java.util.ArrayList;
...@@ -17,135 +15,132 @@ public class GuiController { ...@@ -17,135 +15,132 @@ public class GuiController {
@FXML @FXML
private MenuButton mBtnWalzPos1; private Button btnL;
@FXML @FXML
private MenuButton mBtnWalzPos2; private Button btnP;
@FXML @FXML
private MenuButton mBtnWalzPos3; private Button btnY;
@FXML @FXML
private MenuButton mBtnNotchPos1; private Button btnX;
@FXML @FXML
private MenuButton mBtnNotchPos2; private Button btnC;
@FXML @FXML
private MenuButton mBtnNotchPos3; private Button btnV;
@FXML @FXML
private MenuButton mBtnStartPos1; private Button btnB;
@FXML @FXML
private MenuButton mBtnStartPos2; private Button btnN;
@FXML @FXML
private MenuButton mBtnStartPos3; private Button btnM;
@FXML
private Button L;
@FXML @FXML
private Button P; private Button btnA;
@FXML @FXML
private Button Y; private Button btnS;
@FXML @FXML
private Button X; private Button btnD;
@FXML @FXML
private Button C; private Button btnF;
@FXML @FXML
private Button V; private Button btnG;
@FXML @FXML
private Button B; private Button btnH;
@FXML @FXML
private Button N; private Button btnJ;
@FXML @FXML
private Button M; private Button btnK;
@FXML @FXML
private Button A; private Button btnQ;
@FXML @FXML
private Button S; private Button btnW;
@FXML @FXML
private Button D; private Button btnE;
@FXML @FXML
private Button F; private Button btnR;
@FXML @FXML
private Button G; private Button btnT;
@FXML @FXML
private Button H; private Button btnZ;
@FXML @FXML
private Button J; private Button btnU;
@FXML @FXML
private Button K; private Button btnI;
@FXML @FXML
private Button Q; private Button btnO;
@FXML @FXML
private Button W; private Button btnLöschen;
@FXML @FXML
private Button E; private MenuButton mBtnWalzPos1;
@FXML @FXML
private Button R; private MenuButton mBtnWalzPos3;
@FXML @FXML
private Button T; private MenuButton mBtnWalzPos2;
@FXML @FXML
private Button Z; private MenuButton mBtnNotchPos3;
@FXML @FXML
private Button U; private MenuButton mBtnNotchPos2;
@FXML @FXML
private Button I; private MenuButton mBtnStartPos1;
@FXML @FXML
private Button O; private MenuButton mBtnStartPos3;
@FXML @FXML
void gedrueckteTaste() { private MenuButton mBtnStartPos2;
Button bn = new Button();
if (bn.getText().equals("A")){
System.out.println("hello");
}
} @FXML
private TextField tfrein;
@FXML
private TextField tfcodiert;
@FXML @FXML
void empfangen(ActionEvent event) { private TextField tfKenngruppe;
} @FXML
public void empfangen(){ private MenuButton mBtnNotchPos1;
@FXML
void gedrueckteTaste() {
} }
@FXML @FXML
void btnsenden(ActionEvent event) { void btnempfangen() {
} }
public void btnsenden(){
@FXML
void btnsenden() {
} }
/** /**
...@@ -177,8 +172,6 @@ public class GuiController { ...@@ -177,8 +172,6 @@ public class GuiController {
} }
} }
@FXML @FXML
private Button löschen;
@FXML
void initialize() { void initialize() {
//Einträge für Walzen //Einträge für Walzen
menu(mBtnWalzPos1, str); menu(mBtnWalzPos1, str);
...@@ -193,42 +186,46 @@ public class GuiController { ...@@ -193,42 +186,46 @@ public class GuiController {
menu(mBtnStartPos3, bs); menu(mBtnStartPos3, bs);
menu(mBtnStartPos2, bs); menu(mBtnStartPos2, bs);
assert L != null : "fx:id=\"L\" was not injected: check your FXML file 'gui.fxml'."; assert btnL != null : "fx:id=\"btnL\" was not injected: check your FXML file 'gui.fxml'.";
assert P != null : "fx:id=\"P\" was not injected: check your FXML file 'gui.fxml'."; assert btnP != null : "fx:id=\"btnP\" was not injected: check your FXML file 'gui.fxml'.";
assert Y != null : "fx:id=\"Y\" was not injected: check your FXML file 'gui.fxml'."; assert btnY != null : "fx:id=\"btnY\" was not injected: check your FXML file 'gui.fxml'.";
assert X != null : "fx:id=\"X\" was not injected: check your FXML file 'gui.fxml'."; assert btnX != null : "fx:id=\"btnX\" was not injected: check your FXML file 'gui.fxml'.";
assert C != null : "fx:id=\"C\" was not injected: check your FXML file 'gui.fxml'."; assert btnC != null : "fx:id=\"btnC\" was not injected: check your FXML file 'gui.fxml'.";
assert V != null : "fx:id=\"V\" was not injected: check your FXML file 'gui.fxml'."; assert btnV != null : "fx:id=\"btnV\" was not injected: check your FXML file 'gui.fxml'.";
assert B != null : "fx:id=\"B\" was not injected: check your FXML file 'gui.fxml'."; assert btnB != null : "fx:id=\"btnB\" was not injected: check your FXML file 'gui.fxml'.";
assert N != null : "fx:id=\"N\" was not injected: check your FXML file 'gui.fxml'."; assert btnN != null : "fx:id=\"btnN\" was not injected: check your FXML file 'gui.fxml'.";
assert M != null : "fx:id=\"M\" was not injected: check your FXML file 'gui.fxml'."; assert btnM != null : "fx:id=\"btnM\" was not injected: check your FXML file 'gui.fxml'.";
assert A != null : "fx:id=\"A\" was not injected: check your FXML file 'gui.fxml'."; assert btnA != null : "fx:id=\"btnA\" was not injected: check your FXML file 'gui.fxml'.";
assert S != null : "fx:id=\"S\" was not injected: check your FXML file 'gui.fxml'."; assert btnS != null : "fx:id=\"btnS\" was not injected: check your FXML file 'gui.fxml'.";
assert D != null : "fx:id=\"D\" was not injected: check your FXML file 'gui.fxml'."; assert btnD != null : "fx:id=\"btnD\" was not injected: check your FXML file 'gui.fxml'.";
assert F != null : "fx:id=\"F\" was not injected: check your FXML file 'gui.fxml'."; assert btnF != null : "fx:id=\"btnF\" was not injected: check your FXML file 'gui.fxml'.";
assert G != null : "fx:id=\"G\" was not injected: check your FXML file 'gui.fxml'."; assert btnG != null : "fx:id=\"btnG\" was not injected: check your FXML file 'gui.fxml'.";
assert H != null : "fx:id=\"H\" was not injected: check your FXML file 'gui.fxml'."; assert btnH != null : "fx:id=\"btnH\" was not injected: check your FXML file 'gui.fxml'.";
assert J != null : "fx:id=\"J\" was not injected: check your FXML file 'gui.fxml'."; assert btnJ != null : "fx:id=\"btnJ\" was not injected: check your FXML file 'gui.fxml'.";
assert K != null : "fx:id=\"K\" was not injected: check your FXML file 'gui.fxml'."; assert btnK != null : "fx:id=\"btnK\" was not injected: check your FXML file 'gui.fxml'.";
assert Q != null : "fx:id=\"Q\" was not injected: check your FXML file 'gui.fxml'."; assert btnQ != null : "fx:id=\"btnQ\" was not injected: check your FXML file 'gui.fxml'.";
assert W != null : "fx:id=\"W\" was not injected: check your FXML file 'gui.fxml'."; assert btnW != null : "fx:id=\"btnW\" was not injected: check your FXML file 'gui.fxml'.";
assert E != null : "fx:id=\"E\" was not injected: check your FXML file 'gui.fxml'."; assert btnE != null : "fx:id=\"btnE\" was not injected: check your FXML file 'gui.fxml'.";
assert R != null : "fx:id=\"R\" was not injected: check your FXML file 'gui.fxml'."; assert btnR != null : "fx:id=\"btnR\" was not injected: check your FXML file 'gui.fxml'.";
assert T != null : "fx:id=\"T\" was not injected: check your FXML file 'gui.fxml'."; assert btnT != null : "fx:id=\"btnT\" was not injected: check your FXML file 'gui.fxml'.";
assert Z != null : "fx:id=\"Z\" was not injected: check your FXML file 'gui.fxml'."; assert btnZ != null : "fx:id=\"btnZ\" was not injected: check your FXML file 'gui.fxml'.";
assert U != null : "fx:id=\"U\" was not injected: check your FXML file 'gui.fxml'."; assert btnU != null : "fx:id=\"btnU\" was not injected: check your FXML file 'gui.fxml'.";
assert I != null : "fx:id=\"I\" was not injected: check your FXML file 'gui.fxml'."; assert btnI != null : "fx:id=\"btnI\" was not injected: check your FXML file 'gui.fxml'.";
assert O != null : "fx:id=\"O\" was not injected: check your FXML file 'gui.fxml'."; assert btnO != null : "fx:id=\"btnO\" was not injected: check your FXML file 'gui.fxml'.";
assert löschen != null : "fx:id=\"löschen\" was not injected: check your FXML file 'gui.fxml'."; assert btnLöschen != null : "fx:id=\"btnLöschen\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnWalzPos1 != null : "fx:id=\"w1\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnWalzPos1 != null : "fx:id=\"mBtnWalzPos1\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnWalzPos3 != null : "fx:id=\"w3\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnWalzPos3 != null : "fx:id=\"mBtnWalzPos3\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnWalzPos2 != null : "fx:id=\"w2\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnWalzPos2 != null : "fx:id=\"mBtnWalzPos2\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnNotchPos3 != null : "fx:id=\"r3\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnNotchPos3 != null : "fx:id=\"mBtnNotchPos3\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnNotchPos2 != null : "fx:id=\"r2\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnNotchPos2 != null : "fx:id=\"mBtnNotchPos2\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnStartPos1 != null : "fx:id=\"a1\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnStartPos1 != null : "fx:id=\"mBtnStartPos1\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnStartPos2 != null : "fx:id=\"a3\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnStartPos3 != null : "fx:id=\"mBtnStartPos3\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnStartPos3 != null : "fx:id=\"a2\" was not injected: check your FXML file 'gui.fxml'."; assert mBtnStartPos2 != null : "fx:id=\"mBtnStartPos2\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnNotchPos1 != null : "fx:id=\"r1\" was not injected: check your FXML file 'gui.fxml'."; assert tfrein != null : "fx:id=\"tfrein\" was not injected: check your FXML file 'gui.fxml'.";
assert tfcodiert != null : "fx:id=\"tfcodiert\" was not injected: check your FXML file 'gui.fxml'.";
assert tfKenngruppe != null : "fx:id=\"tfKenngruppe\" was not injected: check your FXML file 'gui.fxml'.";
assert mBtnNotchPos1 != null : "fx:id=\"mBtnNotchPos1\" was not injected: check your FXML file 'gui.fxml'.";
} }
// /** // /**
......
package Enigma.model; //package Enigma.model;
//
public class Steckbrett { //public class Steckbrett {
//
private final Character[] WALZE_ALPHABET = {'A','B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'}; // private final Character[] WALZE_ALPHABET = {'A','B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'};
private Character buchstabeEins; // private Character buchstabeEins;
private Character buchstabeZwei; // private Character buchstabeZwei;
private int iPositionEins; // private int iPositionEins;
private int iPositionZwei; // private int iPositionZwei;
//
public Character getBuchstabeEins() { // public Character getBuchstabeEins() {
return buchstabeEins; // return buchstabeEins;
} // }
//
public void setBuchstabeEins(Character buchstabeEins) { // public void setBuchstabeEins(Character buchstabeEins) {
this.buchstabeEins = buchstabeEins; // this.buchstabeEins = buchstabeEins;
} // }
//
public Character getBuchstabeZwei() { // public Character getBuchstabeZwei() {
return buchstabeZwei; // return buchstabeZwei;
} // }
//
public void setBuchstabeZwei(Character buchstabeZwei) { // public void setBuchstabeZwei(Character buchstabeZwei) {
this.buchstabeZwei = buchstabeZwei; // this.buchstabeZwei = buchstabeZwei;
} // }
//
//
//
public char vertauscheBuchstaben(){ // public char vertauscheBuchstaben(){
/*Variable um Index zu speichern*/ // /*Variable um Index zu speichern*/
int indexA = 0; // int indexA = 0;
int indexB = 0; // int indexB = 0;
//
/*Ermittelt die Position des Buchstaben buchstabeEins auf der Alphabetswalze*/ // /*Ermittelt die Position des Buchstaben buchstabeEins auf der Alphabetswalze*/
for(indexA = 0; indexA < WALZE_ALPHABET.length; indexA++) { // for(indexA = 0; indexA < WALZE_ALPHABET.length; indexA++) {
if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) { // if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
iPositionEins = index; // iPositionEins = index;
break; // break;
} // }
} // }
//
/*Ermittelt die Position des Buchstaben buchstabeZwei auf der Alphabetswalze*/ // /*Ermittelt die Position des Buchstaben buchstabeZwei auf der Alphabetswalze*/
for(indexA = 0; index < WALZE_ALPHABET.length; index++) { // for(indexA = 0; index < WALZE_ALPHABET.length; index++) {
if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) { // if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
iPositionEins = index; // iPositionEins = index;
break; // break;
} // }
} // }
//
//
/*Im Char-Array WALZE_REFLEKTOR wird der Character an der Position iPositionReflektor ausgegeben*/ // /*Im Char-Array WALZE_REFLEKTOR wird der Character an der Position iPositionReflektor ausgegeben*/
reflektorBuchstabeRaus = WALZE_REFLEKTOR[iPositionReflektor]; // reflektorBuchstabeRaus = WALZE_REFLEKTOR[iPositionReflektor];
return reflektorBuchstabeRaus; // return reflektorBuchstabeRaus;
//
//
//
//
//
return 0; // return 0;
} // }
} //}
...@@ -21,41 +21,41 @@ ...@@ -21,41 +21,41 @@
<TextField layoutX="693.0" layoutY="625.0" prefHeight="25.0" prefWidth="48.0" /> <TextField layoutX="693.0" layoutY="625.0" prefHeight="25.0" prefWidth="48.0" />
<ButtonBar layoutX="31.0" layoutY="570.0" prefHeight="36.0" prefWidth="860.0"> <ButtonBar layoutX="31.0" layoutY="570.0" prefHeight="36.0" prefWidth="860.0">
<buttons> <buttons>
<Button fx:id="L" mnemonicParsing="false" onAction="#gedrueckteTaste" text="L" /> <Button fx:id="btnL" mnemonicParsing="false" onAction="#gedrueckteTaste" text="L" />
<Button fx:id="P" mnemonicParsing="false" onAction="#gedrueckteTaste" text="P" /> <Button fx:id="btnP" mnemonicParsing="false" onAction="#gedrueckteTaste" text="P" />
<Button fx:id="Y" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Y" /> <Button fx:id="btnY" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Y" />
<Button fx:id="X" mnemonicParsing="false" onAction="#gedrueckteTaste" text="X" /> <Button fx:id="btnX" mnemonicParsing="false" onAction="#gedrueckteTaste" text="X" />
<Button fx:id="C" mnemonicParsing="false" onAction="#gedrueckteTaste" text="C" /> <Button fx:id="btnC" mnemonicParsing="false" onAction="#gedrueckteTaste" text="C" />
<Button fx:id="V" mnemonicParsing="false" onAction="#gedrueckteTaste" text="V" /> <Button fx:id="btnV" mnemonicParsing="false" onAction="#gedrueckteTaste" text="V" />
<Button fx:id="B" mnemonicParsing="false" onAction="#gedrueckteTaste" text="B" /> <Button fx:id="btnB" mnemonicParsing="false" onAction="#gedrueckteTaste" text="B" />
<Button fx:id="N" mnemonicParsing="false" onAction="#gedrueckteTaste" text="N" /> <Button fx:id="btnN" mnemonicParsing="false" onAction="#gedrueckteTaste" text="N" />
<Button fx:id="M" mnemonicParsing="false" onAction="#gedrueckteTaste" text="M" /> <Button fx:id="btnM" mnemonicParsing="false" onAction="#gedrueckteTaste" text="M" />
</buttons> </buttons>
</ButtonBar> </ButtonBar>
<ButtonBar layoutX="15.0" layoutY="534.0" prefHeight="36.0" prefWidth="860.0"> <ButtonBar layoutX="15.0" layoutY="534.0" prefHeight="36.0" prefWidth="860.0">
<buttons> <buttons>
<Button fx:id="A" mnemonicParsing="false" onAction="#gedrueckteTaste" text="A" /> <Button fx:id="btnA" mnemonicParsing="false" onAction="#gedrueckteTaste" text="A" />
<Button fx:id="S" mnemonicParsing="false" onAction="#gedrueckteTaste" text="S" /> <Button fx:id="btnS" mnemonicParsing="false" onAction="#gedrueckteTaste" text="S" />
<Button fx:id="D" mnemonicParsing="false" onAction="#gedrueckteTaste" text="D" /> <Button fx:id="btnD" mnemonicParsing="false" onAction="#gedrueckteTaste" text="D" />
<Button fx:id="F" mnemonicParsing="false" onAction="#gedrueckteTaste" text="F" /> <Button fx:id="btnF" mnemonicParsing="false" onAction="#gedrueckteTaste" text="F" />
<Button fx:id="G" mnemonicParsing="false" onAction="#gedrueckteTaste" text="G" /> <Button fx:id="btnG" mnemonicParsing="false" onAction="#gedrueckteTaste" text="G" />
<Button fx:id="H" mnemonicParsing="false" onAction="#gedrueckteTaste" text="H" /> <Button fx:id="btnH" mnemonicParsing="false" onAction="#gedrueckteTaste" text="H" />
<Button fx:id="J" mnemonicParsing="false" onAction="#gedrueckteTaste" text="J" /> <Button fx:id="btnJ" mnemonicParsing="false" onAction="#gedrueckteTaste" text="J" />
<Button fx:id="K" mnemonicParsing="false" onAction="#gedrueckteTaste" text="K" /> <Button fx:id="btnK" mnemonicParsing="false" onAction="#gedrueckteTaste" text="K" />
</buttons> </buttons>
</ButtonBar> </ButtonBar>
<ButtonBar layoutX="22.0" layoutY="491.0" prefHeight="25.0" prefWidth="583.0"> <ButtonBar layoutX="22.0" layoutY="491.0" prefHeight="25.0" prefWidth="583.0">
<buttons> <buttons>
<Button fx:id="Q" minWidth="13.0" mnemonicParsing="false" onAction="#gedrueckteTaste" prefHeight="25.0" text="Q" /> <Button fx:id="btnQ" minWidth="13.0" mnemonicParsing="false" onAction="#gedrueckteTaste" prefHeight="25.0" text="Q" />
<Button fx:id="W" mnemonicParsing="false" onAction="#gedrueckteTaste" text="W" /> <Button fx:id="btnW" mnemonicParsing="false" onAction="#gedrueckteTaste" text="W" />
<Button fx:id="E" mnemonicParsing="false" onAction="#gedrueckteTaste" text="E" /> <Button fx:id="btnE" mnemonicParsing="false" onAction="#gedrueckteTaste" text="E" />
<Button fx:id="R" mnemonicParsing="false" onAction="#gedrueckteTaste" text="R" /> <Button fx:id="btnR" mnemonicParsing="false" onAction="#gedrueckteTaste" text="R" />
<Button fx:id="T" mnemonicParsing="false" onAction="#gedrueckteTaste" text="T" /> <Button fx:id="btnT" mnemonicParsing="false" onAction="#gedrueckteTaste" text="T" />
<Button fx:id="Z" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Z" /> <Button fx:id="btnZ" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Z" />
<Button fx:id="U" mnemonicParsing="false" onAction="#gedrueckteTaste" text="U" /> <Button fx:id="btnU" mnemonicParsing="false" onAction="#gedrueckteTaste" text="U" />
<Button fx:id="I" mnemonicParsing="false" onAction="#gedrueckteTaste" text="I" /> <Button fx:id="btnI" mnemonicParsing="false" onAction="#gedrueckteTaste" text="I" />
<Button fx:id="O" mnemonicParsing="false" onAction="#gedrueckteTaste" text="O" /> <Button fx:id="btnO" mnemonicParsing="false" onAction="#gedrueckteTaste" text="O" />
<Button fx:id="löschen" mnemonicParsing="false" text="Löschen" /> <Button fx:id="btnLöschen" mnemonicParsing="false" text="Löschen" />
</buttons> </buttons>
</ButtonBar> </ButtonBar>
<ButtonBar layoutX="39.0" layoutY="418.0" prefHeight="36.0" prefWidth="860.0"> <ButtonBar layoutX="39.0" layoutY="418.0" prefHeight="36.0" prefWidth="860.0">
...@@ -142,11 +142,11 @@ ...@@ -142,11 +142,11 @@
</MenuButton> </MenuButton>
<MenuButton fx:id="mBtnStartPos2" layoutX="137.0" layoutY="157.0" mnemonicParsing="false" text="A"> <MenuButton fx:id="mBtnStartPos2" layoutX="137.0" layoutY="157.0" mnemonicParsing="false" text="A">
</MenuButton> </MenuButton>
<TextField layoutX="246.0" layoutY="76.0" prefHeight="77.0" prefWidth="410.0" /> <TextField fx:id="tfrein" layoutX="246.0" layoutY="76.0" prefHeight="77.0" prefWidth="410.0" />
<TextField layoutX="248.0" layoutY="182.0" prefHeight="77.0" prefWidth="410.0" /> <TextField fx:id="tfcodiert" layoutX="248.0" layoutY="182.0" prefHeight="77.0" prefWidth="410.0" />
<Button layoutX="717.0" layoutY="221.0" mnemonicParsing="false" onAction="#btnsenden" prefHeight="69.0" prefWidth="164.0" text="An Funker senden" /> <Button layoutX="717.0" layoutY="221.0" mnemonicParsing="false" onAction="#btnsenden" prefHeight="69.0" prefWidth="164.0" text="An Funker senden" />
<Button layoutX="717.0" layoutY="135.0" mnemonicParsing="false" onAction="#empfangen" prefHeight="69.0" prefWidth="164.0" text="Funkspruch empfangen" /> <Button layoutX="717.0" layoutY="135.0" mnemonicParsing="false" onAction="#btnempfangen" prefHeight="69.0" prefWidth="164.0" text="Funkspruch empfangen" />
<TextField layoutX="725.0" layoutY="76.0" /> <TextField fx:id="tfKenngruppe" layoutX="725.0" layoutY="76.0" />
<Label layoutX="727.0" layoutY="51.0" prefHeight="17.0" prefWidth="149.0" text="Kenngruppe" /> <Label layoutX="727.0" layoutY="51.0" prefHeight="17.0" prefWidth="149.0" text="Kenngruppe" />
<MenuButton fx:id="mBtnNotchPos1" layoutX="93.0" layoutY="114.0" mnemonicParsing="false" text="1" /> <MenuButton fx:id="mBtnNotchPos1" layoutX="93.0" layoutY="114.0" mnemonicParsing="false" text="1" />
<Label layoutX="29.0" layoutY="80.0" text="Walze" /> <Label layoutX="29.0" layoutY="80.0" text="Walze" />
......
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