diff --git a/src/main/java/Enigma/GuiController.java b/src/main/java/Enigma/GuiController.java
index 33045e7e8ab9955f7ea366f7baab303f1a3c1fd6..3bfb5056ad2d8ed737f883004b0f7747c0ed5dea 100644
--- a/src/main/java/Enigma/GuiController.java
+++ b/src/main/java/Enigma/GuiController.java
@@ -1,11 +1,9 @@
 package Enigma;
 
 import javafx.fxml.FXML;
-import javafx.scene.control.Button;
-import javafx.scene.control.MenuButton;
-import javafx.scene.control.MenuItem;
+import javafx.scene.control.*;
+
 
-import java.awt.*;
 import java.awt.event.ActionEvent;
 import java.util.ArrayList;
 
@@ -17,135 +15,132 @@ public class GuiController {
 
 
     @FXML
-    private MenuButton mBtnWalzPos1;
+    private Button btnL;
 
     @FXML
-    private MenuButton mBtnWalzPos2;
+    private Button btnP;
 
     @FXML
-    private MenuButton mBtnWalzPos3;
+    private Button btnY;
 
     @FXML
-    private MenuButton mBtnNotchPos1;
+    private Button btnX;
 
     @FXML
-    private MenuButton mBtnNotchPos2;
+    private Button btnC;
 
     @FXML
-    private MenuButton mBtnNotchPos3;
-
+    private Button btnV;
 
     @FXML
-    private MenuButton mBtnStartPos1;
+    private Button btnB;
 
     @FXML
-    private MenuButton mBtnStartPos2;
+    private Button btnN;
 
     @FXML
-    private MenuButton mBtnStartPos3;
-    @FXML
-    private Button L;
+    private Button btnM;
 
     @FXML
-    private Button P;
+    private Button btnA;
 
     @FXML
-    private Button Y;
+    private Button btnS;
 
     @FXML
-    private Button X;
+    private Button btnD;
 
     @FXML
-    private Button C;
+    private Button btnF;
 
     @FXML
-    private Button V;
+    private Button btnG;
 
     @FXML
-    private Button B;
+    private Button btnH;
 
     @FXML
-    private Button N;
+    private Button btnJ;
 
     @FXML
-    private Button M;
+    private Button btnK;
 
     @FXML
-    private Button A;
+    private Button btnQ;
 
     @FXML
-    private Button S;
+    private Button btnW;
 
     @FXML
-    private Button D;
+    private Button btnE;
 
     @FXML
-    private Button F;
+    private Button btnR;
 
     @FXML
-    private Button G;
+    private Button btnT;
 
     @FXML
-    private Button H;
+    private Button btnZ;
 
     @FXML
-    private Button J;
+    private Button btnU;
 
     @FXML
-    private Button K;
+    private Button btnI;
 
     @FXML
-    private Button Q;
+    private Button btnO;
 
     @FXML
-    private Button W;
+    private Button btnLöschen;
 
     @FXML
-    private Button E;
+    private MenuButton mBtnWalzPos1;
 
     @FXML
-    private Button R;
+    private MenuButton mBtnWalzPos3;
 
     @FXML
-    private Button T;
+    private MenuButton mBtnWalzPos2;
 
     @FXML
-    private Button Z;
+    private MenuButton mBtnNotchPos3;
 
     @FXML
-    private Button U;
+    private MenuButton mBtnNotchPos2;
 
     @FXML
-    private Button I;
+    private MenuButton mBtnStartPos1;
 
     @FXML
-    private Button O;
-
+    private MenuButton mBtnStartPos3;
 
     @FXML
-    void gedrueckteTaste() {
-        Button bn = new Button();
-        if (bn.getText().equals("A")){
-            System.out.println("hello");
-    }
-
+    private MenuButton mBtnStartPos2;
 
-    }
+    @FXML
+    private TextField tfrein;
 
+    @FXML
+    private TextField tfcodiert;
 
     @FXML
-    void empfangen(ActionEvent event) {
+    private TextField tfKenngruppe;
 
-    }
-    public void empfangen(){
+    @FXML
+    private MenuButton mBtnNotchPos1;
 
+    @FXML
+    void gedrueckteTaste() {
     }
 
     @FXML
-    void btnsenden(ActionEvent event) {
+    void btnempfangen() {
     }
-    public void btnsenden(){
 
+    @FXML
+    void btnsenden() {
     }
 
     /**
@@ -177,8 +172,6 @@ public class GuiController {
         }
     }
     @FXML
-    private Button löschen;
-    @FXML
     void initialize() {
         //Einträge für Walzen
         menu(mBtnWalzPos1, str);
@@ -193,42 +186,46 @@ public class GuiController {
         menu(mBtnStartPos3, bs);
         menu(mBtnStartPos2, bs);
 
-        assert L != null : "fx:id=\"L\" was not injected: check your FXML file 'gui.fxml'.";
-        assert P != null : "fx:id=\"P\" was not injected: check your FXML file 'gui.fxml'.";
-        assert Y != null : "fx:id=\"Y\" was not injected: check your FXML file 'gui.fxml'.";
-        assert X != null : "fx:id=\"X\" was not injected: check your FXML file 'gui.fxml'.";
-        assert C != null : "fx:id=\"C\" was not injected: check your FXML file 'gui.fxml'.";
-        assert V != null : "fx:id=\"V\" was not injected: check your FXML file 'gui.fxml'.";
-        assert B != null : "fx:id=\"B\" was not injected: check your FXML file 'gui.fxml'.";
-        assert N != null : "fx:id=\"N\" was not injected: check your FXML file 'gui.fxml'.";
-        assert M != null : "fx:id=\"M\" was not injected: check your FXML file 'gui.fxml'.";
-        assert A != null : "fx:id=\"A\" was not injected: check your FXML file 'gui.fxml'.";
-        assert S != null : "fx:id=\"S\" was not injected: check your FXML file 'gui.fxml'.";
-        assert D != null : "fx:id=\"D\" was not injected: check your FXML file 'gui.fxml'.";
-        assert F != null : "fx:id=\"F\" was not injected: check your FXML file 'gui.fxml'.";
-        assert G != null : "fx:id=\"G\" was not injected: check your FXML file 'gui.fxml'.";
-        assert H != null : "fx:id=\"H\" was not injected: check your FXML file 'gui.fxml'.";
-        assert J != null : "fx:id=\"J\" was not injected: check your FXML file 'gui.fxml'.";
-        assert K != null : "fx:id=\"K\" was not injected: check your FXML file 'gui.fxml'.";
-        assert Q != null : "fx:id=\"Q\" was not injected: check your FXML file 'gui.fxml'.";
-        assert W != null : "fx:id=\"W\" was not injected: check your FXML file 'gui.fxml'.";
-        assert E != null : "fx:id=\"E\" was not injected: check your FXML file 'gui.fxml'.";
-        assert R != null : "fx:id=\"R\" was not injected: check your FXML file 'gui.fxml'.";
-        assert T != null : "fx:id=\"T\" was not injected: check your FXML file 'gui.fxml'.";
-        assert Z != null : "fx:id=\"Z\" was not injected: check your FXML file 'gui.fxml'.";
-        assert U != null : "fx:id=\"U\" was not injected: check your FXML file 'gui.fxml'.";
-        assert I != null : "fx:id=\"I\" was not injected: check your FXML file 'gui.fxml'.";
-        assert O != null : "fx:id=\"O\" was not injected: check your FXML file 'gui.fxml'.";
-        assert löschen != null : "fx:id=\"löschen\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnWalzPos1 != null : "fx:id=\"w1\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnWalzPos3 != null : "fx:id=\"w3\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnWalzPos2 != null : "fx:id=\"w2\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnNotchPos3 != null : "fx:id=\"r3\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnNotchPos2 != null : "fx:id=\"r2\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnStartPos1 != null : "fx:id=\"a1\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnStartPos2 != null : "fx:id=\"a3\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnStartPos3 != null : "fx:id=\"a2\" was not injected: check your FXML file 'gui.fxml'.";
-        assert mBtnNotchPos1 != null : "fx:id=\"r1\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnL != null : "fx:id=\"btnL\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnP != null : "fx:id=\"btnP\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnY != null : "fx:id=\"btnY\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnX != null : "fx:id=\"btnX\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnC != null : "fx:id=\"btnC\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnV != null : "fx:id=\"btnV\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnB != null : "fx:id=\"btnB\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnN != null : "fx:id=\"btnN\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnM != null : "fx:id=\"btnM\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnA != null : "fx:id=\"btnA\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnS != null : "fx:id=\"btnS\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnD != null : "fx:id=\"btnD\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnF != null : "fx:id=\"btnF\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnG != null : "fx:id=\"btnG\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnH != null : "fx:id=\"btnH\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnJ != null : "fx:id=\"btnJ\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnK != null : "fx:id=\"btnK\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnQ != null : "fx:id=\"btnQ\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnW != null : "fx:id=\"btnW\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnE != null : "fx:id=\"btnE\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnR != null : "fx:id=\"btnR\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnT != null : "fx:id=\"btnT\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnZ != null : "fx:id=\"btnZ\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnU != null : "fx:id=\"btnU\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnI != null : "fx:id=\"btnI\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnO != null : "fx:id=\"btnO\" was not injected: check your FXML file 'gui.fxml'.";
+        assert btnLöschen != null : "fx:id=\"btnLöschen\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnWalzPos1 != null : "fx:id=\"mBtnWalzPos1\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnWalzPos3 != null : "fx:id=\"mBtnWalzPos3\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnWalzPos2 != null : "fx:id=\"mBtnWalzPos2\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnNotchPos3 != null : "fx:id=\"mBtnNotchPos3\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnNotchPos2 != null : "fx:id=\"mBtnNotchPos2\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnStartPos1 != null : "fx:id=\"mBtnStartPos1\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnStartPos3 != null : "fx:id=\"mBtnStartPos3\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnStartPos2 != null : "fx:id=\"mBtnStartPos2\" was not injected: check your FXML file 'gui.fxml'.";
+        assert tfrein != null : "fx:id=\"tfrein\" was not injected: check your FXML file 'gui.fxml'.";
+        assert tfcodiert != null : "fx:id=\"tfcodiert\" was not injected: check your FXML file 'gui.fxml'.";
+        assert tfKenngruppe != null : "fx:id=\"tfKenngruppe\" was not injected: check your FXML file 'gui.fxml'.";
+        assert mBtnNotchPos1 != null : "fx:id=\"mBtnNotchPos1\" was not injected: check your FXML file 'gui.fxml'.";
+
     }
 
 //    /**
diff --git a/src/main/java/Enigma/model/Steckbrett.java b/src/main/java/Enigma/model/Steckbrett.java
index 804c20328c2f1c9740bf7563a0e1133394e027f3..c6ebc5bd4bbc60c758734787d0de69e95dcf168c 100644
--- a/src/main/java/Enigma/model/Steckbrett.java
+++ b/src/main/java/Enigma/model/Steckbrett.java
@@ -1,61 +1,61 @@
-package Enigma.model;
-
-public class Steckbrett {
-
-    private final Character[] WALZE_ALPHABET = {'A','B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'};
-    private Character buchstabeEins;
-    private Character buchstabeZwei;
-    private int iPositionEins;
-    private int iPositionZwei;
-
-    public Character getBuchstabeEins() {
-        return buchstabeEins;
-    }
-
-    public void setBuchstabeEins(Character buchstabeEins) {
-        this.buchstabeEins = buchstabeEins;
-    }
-
-    public Character getBuchstabeZwei() {
-        return buchstabeZwei;
-    }
-
-    public void setBuchstabeZwei(Character buchstabeZwei) {
-        this.buchstabeZwei = buchstabeZwei;
-    }
-
-
-
-    public char vertauscheBuchstaben(){
-        /*Variable um Index zu speichern*/
-        int indexA = 0;
-        int indexB = 0;
-
-        /*Ermittelt die Position des Buchstaben buchstabeEins auf der Alphabetswalze*/
-        for(indexA = 0; indexA < WALZE_ALPHABET.length; indexA++) {
-            if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
-                iPositionEins = index;
-                break;
-            }
-        }
-
-        /*Ermittelt die Position des Buchstaben buchstabeZwei auf der Alphabetswalze*/
-        for(indexA = 0; index < WALZE_ALPHABET.length; index++) {
-            if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
-                iPositionEins = index;
-                break;
-            }
-        }
-
-
-        /*Im Char-Array WALZE_REFLEKTOR wird der Character an der Position iPositionReflektor ausgegeben*/
-        reflektorBuchstabeRaus = WALZE_REFLEKTOR[iPositionReflektor];
-        return reflektorBuchstabeRaus;
-
-
-
-
-
-        return 0;
-    }
-}
+//package Enigma.model;
+//
+//public class Steckbrett {
+//
+//    private final Character[] WALZE_ALPHABET = {'A','B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'};
+//    private Character buchstabeEins;
+//    private Character buchstabeZwei;
+//    private int iPositionEins;
+//    private int iPositionZwei;
+//
+//    public Character getBuchstabeEins() {
+//        return buchstabeEins;
+//    }
+//
+//    public void setBuchstabeEins(Character buchstabeEins) {
+//        this.buchstabeEins = buchstabeEins;
+//    }
+//
+//    public Character getBuchstabeZwei() {
+//        return buchstabeZwei;
+//    }
+//
+//    public void setBuchstabeZwei(Character buchstabeZwei) {
+//        this.buchstabeZwei = buchstabeZwei;
+//    }
+//
+//
+//
+//    public char vertauscheBuchstaben(){
+//        /*Variable um Index zu speichern*/
+//        int indexA = 0;
+//        int indexB = 0;
+//
+//        /*Ermittelt die Position des Buchstaben buchstabeEins auf der Alphabetswalze*/
+//        for(indexA = 0; indexA < WALZE_ALPHABET.length; indexA++) {
+//            if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
+//                iPositionEins = index;
+//                break;
+//            }
+//        }
+//
+//        /*Ermittelt die Position des Buchstaben buchstabeZwei auf der Alphabetswalze*/
+//        for(indexA = 0; index < WALZE_ALPHABET.length; index++) {
+//            if(getBuchstabeEins().equals(WALZE_ALPHABET[index])) {
+//                iPositionEins = index;
+//                break;
+//            }
+//        }
+//
+//
+//        /*Im Char-Array WALZE_REFLEKTOR wird der Character an der Position iPositionReflektor ausgegeben*/
+//        reflektorBuchstabeRaus = WALZE_REFLEKTOR[iPositionReflektor];
+//        return reflektorBuchstabeRaus;
+//
+//
+//
+//
+//
+//        return 0;
+//    }
+//}
diff --git a/src/main/resources/Enigma/gui.fxml b/src/main/resources/Enigma/gui.fxml
index 39c9bb75187bc7ab0c929846ad57140b445ec44e..e196eeb372928689afae3f8a86b530dc278f28ac 100644
--- a/src/main/resources/Enigma/gui.fxml
+++ b/src/main/resources/Enigma/gui.fxml
@@ -21,41 +21,41 @@
       <TextField layoutX="693.0" layoutY="625.0" prefHeight="25.0" prefWidth="48.0" />
       <ButtonBar layoutX="31.0" layoutY="570.0" prefHeight="36.0" prefWidth="860.0">
         <buttons>
-            <Button fx:id="L" mnemonicParsing="false" onAction="#gedrueckteTaste" text="L" />
-            <Button fx:id="P" mnemonicParsing="false" onAction="#gedrueckteTaste" text="P" />
-            <Button fx:id="Y" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Y" />
-          <Button fx:id="X" mnemonicParsing="false" onAction="#gedrueckteTaste" text="X" />
-            <Button fx:id="C" mnemonicParsing="false" onAction="#gedrueckteTaste" text="C" />
-            <Button fx:id="V" mnemonicParsing="false" onAction="#gedrueckteTaste" text="V" />
-            <Button fx:id="B" mnemonicParsing="false" onAction="#gedrueckteTaste" text="B" />
-            <Button fx:id="N" mnemonicParsing="false" onAction="#gedrueckteTaste" text="N" />
-            <Button fx:id="M" mnemonicParsing="false" onAction="#gedrueckteTaste" text="M" />
+            <Button fx:id="btnL" mnemonicParsing="false" onAction="#gedrueckteTaste" text="L" />
+            <Button fx:id="btnP" mnemonicParsing="false" onAction="#gedrueckteTaste" text="P" />
+            <Button fx:id="btnY" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Y" />
+          <Button fx:id="btnX" mnemonicParsing="false" onAction="#gedrueckteTaste" text="X" />
+            <Button fx:id="btnC" mnemonicParsing="false" onAction="#gedrueckteTaste" text="C" />
+            <Button fx:id="btnV" mnemonicParsing="false" onAction="#gedrueckteTaste" text="V" />
+            <Button fx:id="btnB" mnemonicParsing="false" onAction="#gedrueckteTaste" text="B" />
+            <Button fx:id="btnN" mnemonicParsing="false" onAction="#gedrueckteTaste" text="N" />
+            <Button fx:id="btnM" mnemonicParsing="false" onAction="#gedrueckteTaste" text="M" />
         </buttons>
       </ButtonBar>
       <ButtonBar layoutX="15.0" layoutY="534.0" prefHeight="36.0" prefWidth="860.0">
          <buttons>
-            <Button fx:id="A" mnemonicParsing="false" onAction="#gedrueckteTaste" text="A" />
-            <Button fx:id="S" mnemonicParsing="false" onAction="#gedrueckteTaste" text="S" />
-            <Button fx:id="D" mnemonicParsing="false" onAction="#gedrueckteTaste" text="D" />
-            <Button fx:id="F" mnemonicParsing="false" onAction="#gedrueckteTaste" text="F" />
-            <Button fx:id="G" mnemonicParsing="false" onAction="#gedrueckteTaste" text="G" />
-            <Button fx:id="H" mnemonicParsing="false" onAction="#gedrueckteTaste" text="H" />
-            <Button fx:id="J" mnemonicParsing="false" onAction="#gedrueckteTaste" text="J" />
-            <Button fx:id="K" mnemonicParsing="false" onAction="#gedrueckteTaste" text="K" />
+            <Button fx:id="btnA" mnemonicParsing="false" onAction="#gedrueckteTaste" text="A" />
+            <Button fx:id="btnS" mnemonicParsing="false" onAction="#gedrueckteTaste" text="S" />
+            <Button fx:id="btnD" mnemonicParsing="false" onAction="#gedrueckteTaste" text="D" />
+            <Button fx:id="btnF" mnemonicParsing="false" onAction="#gedrueckteTaste" text="F" />
+            <Button fx:id="btnG" mnemonicParsing="false" onAction="#gedrueckteTaste" text="G" />
+            <Button fx:id="btnH" mnemonicParsing="false" onAction="#gedrueckteTaste" text="H" />
+            <Button fx:id="btnJ" mnemonicParsing="false" onAction="#gedrueckteTaste" text="J" />
+            <Button fx:id="btnK" mnemonicParsing="false" onAction="#gedrueckteTaste" text="K" />
          </buttons>
       </ButtonBar>
       <ButtonBar layoutX="22.0" layoutY="491.0" prefHeight="25.0" prefWidth="583.0">
          <buttons>
-            <Button fx:id="Q" minWidth="13.0" mnemonicParsing="false" onAction="#gedrueckteTaste" prefHeight="25.0" text="Q" />
-            <Button fx:id="W" mnemonicParsing="false" onAction="#gedrueckteTaste" text="W" />
-            <Button fx:id="E" mnemonicParsing="false" onAction="#gedrueckteTaste" text="E" />
-            <Button fx:id="R" mnemonicParsing="false" onAction="#gedrueckteTaste" text="R" />
-            <Button fx:id="T" mnemonicParsing="false" onAction="#gedrueckteTaste" text="T" />
-            <Button fx:id="Z" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Z" />
-            <Button fx:id="U" mnemonicParsing="false" onAction="#gedrueckteTaste" text="U" />
-            <Button fx:id="I" mnemonicParsing="false" onAction="#gedrueckteTaste" text="I" />
-            <Button fx:id="O" mnemonicParsing="false" onAction="#gedrueckteTaste" text="O" />
-            <Button fx:id="löschen" mnemonicParsing="false" text="Löschen" />
+            <Button fx:id="btnQ" minWidth="13.0" mnemonicParsing="false" onAction="#gedrueckteTaste" prefHeight="25.0" text="Q" />
+            <Button fx:id="btnW" mnemonicParsing="false" onAction="#gedrueckteTaste" text="W" />
+            <Button fx:id="btnE" mnemonicParsing="false" onAction="#gedrueckteTaste" text="E" />
+            <Button fx:id="btnR" mnemonicParsing="false" onAction="#gedrueckteTaste" text="R" />
+            <Button fx:id="btnT" mnemonicParsing="false" onAction="#gedrueckteTaste" text="T" />
+            <Button fx:id="btnZ" mnemonicParsing="false" onAction="#gedrueckteTaste" text="Z" />
+            <Button fx:id="btnU" mnemonicParsing="false" onAction="#gedrueckteTaste" text="U" />
+            <Button fx:id="btnI" mnemonicParsing="false" onAction="#gedrueckteTaste" text="I" />
+            <Button fx:id="btnO" mnemonicParsing="false" onAction="#gedrueckteTaste" text="O" />
+            <Button fx:id="btnLöschen" mnemonicParsing="false" text="Löschen" />
          </buttons>
       </ButtonBar>
       <ButtonBar layoutX="39.0" layoutY="418.0" prefHeight="36.0" prefWidth="860.0">
@@ -142,11 +142,11 @@
       </MenuButton>
       <MenuButton fx:id="mBtnStartPos2" layoutX="137.0" layoutY="157.0" mnemonicParsing="false" text="A">
       </MenuButton>
-      <TextField layoutX="246.0" layoutY="76.0" prefHeight="77.0" prefWidth="410.0" />
-      <TextField layoutX="248.0" layoutY="182.0" prefHeight="77.0" prefWidth="410.0" />
+      <TextField fx:id="tfrein" layoutX="246.0" layoutY="76.0" prefHeight="77.0" prefWidth="410.0" />
+      <TextField fx:id="tfcodiert" layoutX="248.0" layoutY="182.0" prefHeight="77.0" prefWidth="410.0" />
       <Button layoutX="717.0" layoutY="221.0" mnemonicParsing="false" onAction="#btnsenden" prefHeight="69.0" prefWidth="164.0" text="An Funker senden" />
-      <Button layoutX="717.0" layoutY="135.0" mnemonicParsing="false" onAction="#empfangen" prefHeight="69.0" prefWidth="164.0" text="Funkspruch empfangen" />
-      <TextField layoutX="725.0" layoutY="76.0" />
+      <Button layoutX="717.0" layoutY="135.0" mnemonicParsing="false" onAction="#btnempfangen" prefHeight="69.0" prefWidth="164.0" text="Funkspruch empfangen" />
+      <TextField fx:id="tfKenngruppe" layoutX="725.0" layoutY="76.0" />
       <Label layoutX="727.0" layoutY="51.0" prefHeight="17.0" prefWidth="149.0" text="Kenngruppe" />
       <MenuButton fx:id="mBtnNotchPos1" layoutX="93.0" layoutY="114.0" mnemonicParsing="false" text="1" />
       <Label layoutX="29.0" layoutY="80.0" text="Walze" />